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NPC Generator

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Advanced [show]


Vicky Jacobs, Female Human [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears tight fighting clothing, which leaves very little to the imagination. She wears a feathered hat to cover her moderate length white hair. She has gleaming, smiling hazel eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Further she is a bit of a stoner and is frequently out of it.

History: Vicky was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Family, Nature. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Vicky Jacobs, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Agatha Shelby, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a fancy tan dress. Her silver hair is kept up in a ponytail inside a broad hat. She wears crescent spectacles with a black brim.

Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Agatha grew up listening to her mother's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. During her travels, Agatha and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Agatha discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Agatha fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A deep hatred of goblins; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Agatha Shelby, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 18 (+4)13 (+1)
Skills Athletics +6, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Just what you see.


Social Check DCs


Jane Carlyle, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Carter uniform. She has moderate length auburn hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Carter.

Motivation: Marry her sister to traveling adventurers.

Ideals: Athletic, Optimist, Gifted. Bonds: Job, Family. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Jane Carlyle, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Banded agate (11 gp). Golden yellow topaz (600 gp). Zircon (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Griselda Churchill, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and dresses in red turtlenecks beneath a black coat with yellow slacks. Her right leg appears badly burned and disfigured. She wears a colorful flower in her blonde hair. This green eyed northerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she is compelled to act according to her religious beliefs

Flaws: Mundane. Bonds: Attractive, Religious, Mentor. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Griselda Churchill, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)17 (+3) 11 (+0)8 (-1)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Black pearl (1600 gp). Alexandrite (1600 gp). Eye agate (12 gp). Rose (50 gp).


Social Check DCs

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