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NPC Generator

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Advanced [show]


Clerebold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He has a hunchback. His hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: Born to a Sculptor, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He now owns his own business.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Job, Has a crush, Poor. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Wordsworth, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Eleanor Graham, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'8" and wears suspenders and yellow workpants. Her shirt is green, and she wears a heavy yellow leather apron most of the time. Her hair is black and curly. Her green eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She has a habit of throwing herself into exceedingly dangerous situations.

History: Eleanor was born in the south. At a young age she loved to build and create. Cursed with a spirit at a very young age, Eleanor has worked very hard to control her curse. She then took over the family business and is one of the better Guard for hire.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult.

Ideals: Persistence. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Eleanor Graham, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Hayhurst, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. She has wavy black hair. This gray eyed westerner is not easily forgotten.

Personality: Ella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She works hard and plays hard.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She has had some formal dancing training, and achieved minor success. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Ideals: Artistic. Flaws: Hedonist, Antagonistic, Depressed. Bonds: Adventurer. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Ella Hayhurst, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Old masterpiece painting (1100 gp). A delicate silver chain set with a tourmaline (40 gp). Gold and topaz bottle stopper cork (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs


Gerard Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He has a long blonde beard with little hanging trinkets. His thin eyebrows rest above his beady violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: Gerard was born the youngest of three triplets. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Gerard Riley, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Emerald (1500 gp). Zircon (70 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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