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NPC Generator

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Advanced [show]


Joan Stafford, Female Human [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a top hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Joan isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Energy wise she seems alert and responsive.

History: Joan was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She now mingles about in high society.

Motivation: She's attracted to the PC; and wants to open a new tavern

Ideals: Impeccable, Professionalism. Bonds: Job, Rich, Has a crush. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Stafford, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Alexandrite (600 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Richard Mori, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, and he perpetually has his bow ready. His black hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Richard has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic, Disease. Bonds: Slave. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Mori, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)8 (-1) 7 (-2)13 (+1)
Skills Nature +2, Stealth +6
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Star ruby (1500 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Helen Milton, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears tattered old clothes. Her skin is also unnaturally pale. With bright golden hair. Her eyes, though not visible through her cowl, are hazel.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Helen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Her spouse's relatives view her with great suspicion; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Ugly, Secretive. Bonds: Family, Religious, Enemies. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Helen Milton, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Juliana Bradford, Female Human [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears rags and sports a simple walking cane. Her black hair is singed and shortened. Her violet eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She invites people to come help in her community garden.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Juliana Bradford, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 16 (+3)16 (+3)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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