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NPC Generator

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Advanced [show]


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gunter hails from a village terrorized by dire rats. He worked as a nervous Unemployed and found it very stressful. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Rich, Criminal record, Job, Enemies. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Thackeray, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 9 (-1)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A delicate silver chain set with a tourmaline (20 gp).


Social Check DCs


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light black in addition to tight pants. His silver hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He is greedy; and expand his business

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Balimaar Shelby, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His red hair is cut short with large spiked bangs in the front. His half smiles and violet eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Terse, Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Wymar Ainsworth, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Half-Plate. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Ida Gentry, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear ponchos typically of a light pastel in addition to tight pants. Her tied-back hair is auburn. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She has a massive crush on the younger sibling of the Fletcher who has hired her part-time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Fletcher.

Motivation: She desires power and/or immortality; and she's attracted to the pc

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Religious, Job. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Ida Gentry, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs

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