Gerard Harrington, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Priest does, and carries scythes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful slaver made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better village for his children.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Philantrophist. Bonds: Job, Adventurer, Mentor. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Hugh Marlee, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His white hair is unkempt and raggedy. His eyes are brown and catlike.
Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a xeno-phobe, disliking non-Humans.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Slave, Poor. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Moss agate (8 gp). Jade (50 gp). Red garnet (50 gp).
John Morton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He carries with him a set of bows on his belt, each one with a opal on the hilt. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: John was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job, Criminal record. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rohesia Compton, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fancy brown dress. She sports a flattop hair cut. She has several tiny jet earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born into a rich family. In her 12th year, her parents were killed by a orcs raid, leaving Rohesia alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it.
Ideals: Joker. Bonds: Attractive, Rich, Enemies, Job. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 400 gp.
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