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NPC Generator

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Advanced [show]


Katherine Hackney, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy grey dress. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her chestnut hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Katherine grew up listening to her mother's many stories. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has achieved small success as a Animal Trainer.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Katherine Hackney, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Griselda Tickle, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her white hair is lengthy. Her eyes are blue and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Stableman and found it very stressful. She has achieved small success as a Stableman.

Motivation: She wants to get laid.

Bonds: Attractive, Has a crush, Job, Rich. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Griselda Tickle, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Maynild Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports chestnut long hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants nothing more than to rejoin the army

Ideals: Optimist, Entrepeneur. Flaws: Addict. Bonds: Immigrant, Military, Criminal record. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Maynild Barlow, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)13 (+1) 17 (+3)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Azurite (11 gp). Peridot (80 gp).


Social Check DCs


Sarah Walpole, Female Human [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of luck on her torso. She carries a battered monstrous two handed axe and tarnished shortbow as well. Her brown hair is matted, messy, and big. She has several tiny emerald earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Sarah Walpole, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Brown-green garnet (140 gp). Lapis lazuli (10 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs

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