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NPC Generator

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Advanced [show]


Giselle Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She carries with her a set of sickles, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Giselle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Giselle's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Giselle and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Giselle Dalton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Margery Kenley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy grey dress. She wears a colorful flower in her chestnut hair. She has hazel eyes and a grey hat with a violet feather.

Personality: She has always had a great fascination with Human culture. She cannot resist a sob story and will often dote over anyone who has one.

History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and human compassion

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant, Military, Criminal record. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Margery Kenley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)12 (+1) 7 (-2)9 (-1)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Chalcedony (40 gp). Deep blue spinel (600 gp).


Social Check DCs


Melissa Melancon, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears green leather gloves, a green jacket, and tight pants. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes lackadaisically let the world flow into them.

Personality: She is irascible and easily irritated. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: Expand her business; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Melissa Melancon, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Emmeline Atterton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a blue tunic with brown highlights, and long blue pants that bunch up around her shoes. She has no hair. Her eyes are likewise gray.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: An old rival family wants her found; and doesn't want to be a blacksmith and was forced into it by her family

Ideals: Artistic. Flaws: Ugly, Secretive, Disease. Bonds: Religious, Family. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Emmeline Atterton, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 8 (-1)9 (-1)
Skills History +6, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Amethyst (120 gp). Rose (80 gp). Red spinel (120 gp).


Social Check DCs

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