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NPC Generator

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Advanced [show]


Guy Sutherland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a grey suit, tan shirt, and grey tie. He is tall, broad shouldered and powerfully built. His black hair is greasy and uncared for. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the east. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Sutherland, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear grey clothing when he does not wear armor. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Racist. Bonds: Immigrant, Rich, Job. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Bertram Kent, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Moss agate (8 gp). Emerald (1100 gp). Blue quartz (8 gp).


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is dressed in earthy colors with a grey and tan handkerchief worn on his left side. His white hair and beard is wavy and long. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Merchant, Rolf learned a great deal about his mother's area of expertise. A freak accident while working with his Armorer mother left him crippled. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Seeks redemption; and to be a armorer again

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Rolf Melancon, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)18 (+4) 8 (-1)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Elven, Druidic, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Hale, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man has a large green mantle and cape that has been intricately interwoven into his white robe. He keeps his red hair in a pixie cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: William hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by brigands. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Enemies, Slave. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Hale, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Azurite (7 gp).


Social Check DCs

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