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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jacoba Addington, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Assassin uniform. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is cut jaggedly and amateurishly. Her blue unseeing eyes seem to look past you.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. As long as the job gets done she does not care how it got done.

History: Jacoba was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently the stress of being a Assassin has made it difficult for her to sleep.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Jacoba Addington, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports tan clothing, slightly heavier than average wear. His hair is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

John Wellington, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Hugh Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hugh was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Hugh Wentworth, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Willoughby, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult.

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Griselda Willoughby, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Silver holy symbol. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs

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