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NPC Generator

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Advanced [show]


Sarah Adley, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing, and she perpetually has her flail ready. She has done her best to style her brown hair to look like a famous performer. She is baby faced.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Shoemaker, Sarah learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Human conditions. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion; and she'd like to take her coworkers down a peg

Ideals: Fighting, Joker. Flaws: Racist, Secretive. Bonds: Job. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Sarah Adley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Isabella Brandon, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a long auburn ponytail with little hanging trinkets. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Isabella was born the youngest of three triplets. When Isabella reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and to reunite with her absent mother

Ideals: Joker, Gifted. Bonds: Attractive, Family, Military. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Isabella Brandon, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Vance, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear white clothing when he does not wear armor. He sports a long blonde beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Religious, Nature, Rich. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Shane Vance, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Rhodochrosite (9 gp). Emerald (1600 gp). Smoky quartz (50 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Kensley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mayor

Voice: French accent

Attributes [hide]

Percival Kensley, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Alexandrite (1200 gp). Jet (90 gp). Deep blue spinel (1200 gp).


Social Check DCs

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