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NPC Generator

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Lvl.
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Advanced [show]


Melissa Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly golden, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She feeds upon the attention of others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Ideals: Athletic, Fighting. Bonds: Attractive, Slave. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Melissa Ramsay, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)11 (+0) 16 (+3)18 (+4)
Skills Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Ermina Blackwood, Female Human [Permalink]

Personal [hide]

Description: A 5'10" western woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Sporting a golden mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ermina was born in the west. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better village for her children.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants revenge against giants

Ideals: Persistence, Extrovert, Athletic. Bonds: Adventurer, Enemies. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Ermina Blackwood, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. He has gray eyes.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Banker profession.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Patrick took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: A deep hatred of giants; and revenge

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Job, Enemies. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Patrick Byron, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 3 (-4)15 (+2) 10 (+0)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Rhodochrosite (5 gp). Moonstone (80 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Clive, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear green clothing when he does not wear armor. He has a small bristly mustache and wavy red hair. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious, Adventurer. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Patrick Clive, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills Insight +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs

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