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NPC Generator

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Advanced [show]


Kody Carlisle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. His blonde hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. A gifted student he started as a Painter, but he got bored and became a Carter. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Kody Carlisle, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Investigation +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Avelina Southey, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a green tunic with white highlights, and long green pants that bunch up around her shoes. Her long black hair reaches down to her waist. She has a dull look in her green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised in a forest tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Map Maker.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Bonds: Enemies, Nature, Job. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Avelina Southey, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills History +5, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Griselda Oakley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her white hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Griselda was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Griselda's father didn't care for her much, and the feeling was mutual. During her travels, Griselda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Griselda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Griselda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Mentor. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Griselda Oakley, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Alexandrite (700 gp). Deep green spinel (110 gp). Sard (50 gp). Aquamarine (700 gp). 1 Small steel mirror. 1 Masterwork Artisan’s tools.


Social Check DCs


Avice Royston, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears tattered old clothes, marred by sweets. Her black hair is greasy and uncared for. She has a tattooed face.

Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Human conditions. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Slave. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Avice Royston, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Coral (150 gp). Tiger eye turquoise (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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