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NPC Generator

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Advanced [show]


Sarah Hayhurst, Female Human [Permalink]

Personal [hide]

Description: A 6'0" eastern woman, she is renowned for her bright pastel dresses and hats. Her silver hair is smooth and relatively long. Her green eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Someone believes her a fraud.

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Sarah Hayhurst, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)13 (+1) 8 (-1)16 (+3)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey coat over a black low-cut shirt, and a top hat upon his head. His chestnut hair is thinning but still full. His hazel eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Jeweler.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Flaws: Shy, Antagonistic. Bonds: Family, Job. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Windsor, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Breastplate.


Social Check DCs


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. With a patchy red beard and wild red hair. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Secretive, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Trym Livingstone, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Golden pearl (80 gp).


Social Check DCs


Beatrice Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record, Adventurer. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Beatrice Watson, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. White pearl (60 gp). Star rose quartz (20 gp). Malachite (6 gp). Obsidian (6 gp). 1 Breastplate. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Full Plate.


Social Check DCs

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