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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Joan Addington, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is wearing colorful clothing, dressed as a Adventurer. Her clothes are grease stained in places. She wears a Stetson hat to hide her balding. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Joan has worked very hard to control her curse. She became a Adventurer soon after.

Motivation: She is unsatisfied with her job; and she seems to be bored by most things

Ideals: Persistence. Flaws: Mundane, Disease. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Joan Addington, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs


Vicky Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She carries a battered trident and tarnished monstrous two handed axe as well. Her tied-back hair is silver. Her fierce blue eyes like to dwell on things.

Personality: She can speak with the recently deceased. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Criminal record, Family. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vicky Gresham, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Rhodochrosite (5 gp). Alexandrite (1400 gp).


Social Check DCs


Ahlyssa Harper, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her silver hair down. Her eyes are green and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A powerful wizard made her what she is. Her mother took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Many giants want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Nature, Enemies. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Ahlyssa Harper, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Rohesia Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to cover her moderate length red hair. She wears round tiny glasses practically rammed into her face.

Personality: She speaks before she thinks and is too direct. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Rohesia was left her mother's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Impulsive. Bonds: Slave, Criminal record, Military. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Rohesia Winterbourne, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs

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