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NPC Generator

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Advanced [show]


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is portly but not overly obese. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a architect and was forced into it by his family

Ideals: Disciplined. Flaws: Insane, Fearful, Mundane. Bonds: Family. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Gunter Sutherland, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Sybil Kenley, Female Human [Permalink]

Personal [hide]

Description: She typically wears green cloth garments or leather armor. Her red hair is thinning but still full. She has gleaming, smiling gray eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Sybil took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: To share knowledge with the world; and to be a stableman again

Ideals: Professionalism, Logical, Gifted. Bonds: Job. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Sybil Kenley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Lance Barney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears brown leather gloves, a brown jacket, and tight pants, and his gloved hand is found clutching a halberd. He keeps his chestnut hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a plains tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is a bit of a kleptomaniac

Ideals: Disciplined, Gifted. Bonds: Nature, Criminal record, Enemies. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Lance Barney, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Rhodochrosite (12 gp). Alexandrite (900 gp). Chrysoprase (30 gp). Carnelian (30 gp). 1 Average lock. 1 Healer’s kit. 1 Bullseye lantern.


Social Check DCs


Melissa Lester, Female Human [Permalink]

Personal [hide]

Description: She wears just a yellow suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her white hair is smooth and relatively long. Her violet eyes peer out from beneath her wide-brimmed yellow hat.

Personality: She is a Healer first and foremost. She believes firmly that knowledge should be universal. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Melissa grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: She desires power and/or immortality; and she uses money and sex appeal to get what she needs

Flaws: Racist. Bonds: Job, Adventurer, Rich, Attractive. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Melissa Lester, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs

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