Juliana Graham, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She speaks before she thinks and is too direct. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Juliana hails from a village terrorized by drow. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Juliana began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of drow; and to prove her worth to the world
Ideals: Entrepeneur, Logical. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Red spinel (50 gp). Golden yellow topaz (500 gp).
Everard Marston, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He carries with him a set of kukris on his belt, each one with a amber on the hilt. He has white hair. His eyes are violet and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Military, Rich. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item.
Mary Morley, Female Human [Permalink]
Personal [hide]
Description: She wears a simple red robe with brown stripes complete with hood. Her skin is fair and her fingers are delicate and long. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise violet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.
History: Mary was born with her mother's beautiful face. Brilliant and gifted she never wanted to apply herself. She has dedicated herself to building a better trade route.
Motivation: She has passion for adventuring and risk; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Attractive, Criminal record. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Woods, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears rags and sports a simple walking cane. Her head has been shaved. She has gleaming, smiling green eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of southern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 59 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Half-Plate.
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