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NPC Generator

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Advanced [show]


Ermina Dayton, Female Human [Permalink]

Personal [hide]

Description: This woman wears rags and sports a simple walking cane. She is muscular with a powerful set of arms. She has done her best to style her blonde hair to look like a famous performer. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Ermina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Ermina lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Religious. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Ermina Dayton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Branson, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she usually wears her brown robe and has her sickle always slung over her shoulder. Her auburn hair is wavy and long. She has hazel eyes and a brown hat with a yellow feather.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She enjoys reading and quiet.

History: The child of a Tanner, who enjoyed hunting, Griselda was taken on many hunting expeditions. She was taken from her home at a very young age. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Nature, Slave. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Griselda Branson, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Star rose quartz (30 gp). Blue quartz (15 gp). Hematite (15 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Reid, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sage responsibilities is difficult

Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Geoffrey Reid, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Lapis lazuli (7 gp). 1 Masterwork studded leather. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Oriel Graham, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her brown hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Locksmith, Oriel learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her sister; and expand her business

Flaws: Ugly, Racist. Bonds: Poor, Job, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Oriel Graham, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Black star sapphire (800 gp). Iolite (20 gp). Zircon (20 gp).


Social Check DCs

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