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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Avelina Elton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in grey turtlenecks beneath a green coat with brown slacks. With wild golden hair. She wears an eyepatch.

Personality: Always inclined to offer people food she seems plenty friendly. She can't help but pocket interesting objects she comes across

History: She was born in the north, but her parents moved at a very young age to the east. After coming to the age of reason, Avelina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Avelina Elton, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 7 (-2)14 (+2)
Skills Arcana +3, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Mary Wesley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She wears her white hair down. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Mary was born in the east. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants revenge against illithids; and balancing her hectic life and new farmer responsibilities is difficult

Ideals: Persistence. Bonds: Attractive, Job, Family, Enemies. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Mary Wesley, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Sybil Ramsay, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. Her tied-back hair is black. Her fierce amber eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.

History: Born to a Weaver, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Sybil Ramsay, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Brown-green garnet (40 gp). Golden pearl (40 gp). Rich purple corundum (500 gp). Emerald (500 gp).


Social Check DCs


Norman Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of longbows on his belt, each one with a emerald on the hilt. His hair is always cut to a buzz. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and to protect his home

Ideals: Fighting, Gifted. Bonds: Adventurer, Attractive, Guardian. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Harlow, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)6 (-2) 14 (+2)16 (+3)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Rose (80 gp). Azurite (12 gp). Violet garnet (200 gp). Jet (90 gp). 1 Disguise kit. 1 Small steel mirror.


Social Check DCs

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