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NPC Generator

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Advanced [show]


Gerald Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Interpreter father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Philantrophist, Justice. Flaws: Antagonistic, Disease. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Gerald Atherton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Star ruby (700 gp). Amber (110 gp). Violet garnet (1200 gp).


Social Check DCs


Anselm Garfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He wears a Stetson hat to cover his moderate length black hair. His eyes are blue.

Personality: Calm and collected, he is a well trained Doctor. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Doctor.

Motivation: To reunite with his absent mother; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Slave, Family. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Garfield, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)5 (-3) 12 (+1)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His brown hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Weaver father left him crippled. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Odo Nash, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 5 (-3)8 (-1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 7
Languages Common, Gnoll, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 sp. Iolite (70 gp). Iolite (70 gp). 1 Darkwood Buckler.


Social Check DCs


Cecily Churchill, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a weathered and beat up set of banded mail beneath an oversized grey coat, and a wedding ring on her left hand. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes and a grey hat with a tan feather.

Personality: She is very quiet and rarely speaks above a whisper. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful slaver made her what she is. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Flaws: Shy. Bonds: In love, Mentor. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Cecily Churchill, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)16 (+3) 7 (-2)10 (+0)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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