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NPC Generator

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Advanced [show]


Mary Atherton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an entirely green suit with tan socks and a vest with buckled shoes, and a wedding ring on her left hand. She keeps her brown hair in a flapper bob. She has violet eyes.

Personality: She acts crazy and hedonistic. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the north. Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Hedonist. Bonds: In love, Rich, Immigrant, Criminal record. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Mary Atherton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 7 (-2)15 (+2)
Skills Medicine +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. Zircon (60 gp).


Social Check DCs


Alex Adley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright black suits and hats. He has a brown handlebar mustache and slicked back brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a island tribe. In his youth he was a Baker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Nature, Adventurer. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Adley, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Morton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large grey jacket. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: William lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Athletic, Artistic, Impeccable. Bonds: Adventurer, Family, Enemies. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

William Morton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 16 (+3)11 (+0)
Skills Nature +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Helen Ramsey, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly sais and nunchakus. She has styled her brown hair well, parting it to the right. She wears an eyepatch.

Personality: Helen speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out south to avoid the crime she committed. She's since become an addict/alcoholic.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Helen Ramsey, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Aquamarine (200 gp). Amber (160 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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