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NPC Generator

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Advanced [show]


Alex Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his long blonde hair kept up in a rat tail. He has hazel eyes and a black hat with a pastel feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Alex and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alex discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alex fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Artistic. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Alex Cumberbatch, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Peridot (40 gp). Rock crystal (40 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Hugolina York, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a black costume with the symbols of death on her torso, she is not a threatening figure. Her long white hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Hugolina York, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)13 (+1) 7 (-2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Black star sapphire (600 gp). Alexandrite (400 gp). Deep green spinel (70 gp).


Social Check DCs


Maynild Browning, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in an above average manner. She has done her best to style her silver hair to look like a famous performer. She is baby faced.

Personality: She exudes charisma. She is a tour de force of persuasion. She receives visions of the future at random moments

History: She was born in a small forest village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying brother.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Gifted. Bonds: Attractive, Nature, Has a crush. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Maynild Browning, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)17 (+3) 8 (-1)14 (+2)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Goblin, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Eye agate (4 gp). Star rose quartz (50 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Millicent Everleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her brown robe and has her sai always slung over her shoulder. Her brown hair is long and unkept. Her fierce green eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Forgetful, Insomniac. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Millicent Everleigh, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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