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NPC Generator

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Advanced [show]


Gunter Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is portly but not overly obese. He has moderate length red hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich eastern family. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying brother.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Rayden, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman typically wears pastel cloth garments or leather armor. She is muscular with a powerful set of arms. She wears her blonde hair down. Her brown eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Elizabeth was born in the west. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Elizabeth Tickle, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20 pp. Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Drogo Mitchell, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 65 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)15 (+2) 18 (+4)12 (+1)
Skills History +5, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp.


Social Check DCs


Millicent Dumph, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown cloak and cross-gartered black stockings. Her black hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the north her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better village for her children.

Motivation: To get a good night's sleep; and to protect her home

Flaws: Insomniac, Impulsive. Bonds: Guardian, Poor, Attractive. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Millicent Dumph, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 12 (+1)7 (-2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Black opal (1600 gp). Chrysoprase (70 gp). Obsidian (4 gp). Jasper (70 gp).


Social Check DCs

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