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NPC Generator

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Advanced [show]


Jane Davenport, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is chestnut and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Jane was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jane decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's since become an addict/alcoholic.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Flaws: Addict. Bonds: Poor, Attractive, Criminal record. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Jane Davenport, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Persuasion +1, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is wearing a long, tan cloak. He has a hunchback. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Stableman, who enjoyed hunting, Tim was taken on many hunting expeditions. A gifted student he started as a Stableman, but he got bored and became a Healer. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and to be a stableman again

Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Tim Eastoft, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Black star sapphire (1500 gp). Obsidian (12 gp).


Social Check DCs


Vicky Wallace, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She wears a Stetson hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also is a firm believer in the womanly ideal.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult.

Flaws: Impulsive. Bonds: Poor, Job, Immigrant. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vicky Wallace, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 18 (+4)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs


Alice Tickle, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple black robe with green stripes complete with hood. Her chestnut hair is greasy and uncared for. Her amber eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a forest tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Alice grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alice. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Flaws: Ugly, Disease. Bonds: Immigrant, Nature, Criminal record. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Tickle, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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