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NPC Generator

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Advanced [show]


Sybil Langley, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bristling with hidden weapons, mostly scythes and flails. She sports black long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Dilettante, Sybil learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Dilettante.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Optimist. Flaws: Secretive. Bonds: Criminal record, Job, Attractive. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Sybil Langley, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Juliana Kendal, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear green tank tops with red skirt. Her golden hair is matted, messy, and big. This hazel eyed northerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the north. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She is a Jackalwere in disguise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and she feels threatened by others

Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Juliana Kendal, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Golden yellow topaz (900 gp). Brown-green garnet (120 gp). Rhodochrosite (10 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Hackney, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her red hair is thinning but still full. This blue eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Giselle took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by orcs. Giselle was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Rich, Enemies. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Giselle Hackney, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Obsidian (14 gp). Zircon (80 gp). Chalcedony (80 gp).


Social Check DCs


Tim Davenport, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright blue suits and hats. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Tim began to lead the lost caravan. He became a Locksmith soon after.

Motivation: To be a Carpenter again; and many goblins want him driven away

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Tim Davenport, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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