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NPC Generator

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Advanced [show]


Hugolina Southey, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears a green tunic with yellow highlights, and long black pants that bunch up around her shoes. She has a hunchback. Her long golden hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady brown eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She enjoys reading and quiet.

History: She got into the Layabout business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has achieved small success as a Layabout.

Motivation: She is currently in port desperately looking for someone to get her out; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Slave. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Hugolina Southey, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Draconic, Auran, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Isabella Mori, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. She has wavy silver hair. Her eyes, though not visible through her cowl, are blue.

Personality: She acts crazy and hedonistic. She is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants she idolized her father. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Enemies, Family. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Isabella Mori, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Tiger eye turquoise (10 gp). Golden pearl (150 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Atherton, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is physically well-built. Sporting a silver mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She got into the Mercenary business at a young age. She has chosen to use the inheritance that was left to her frivolously. She struck the Mercenary job and began her own company from there.

Motivation: She is a bit of a kleptomaniac; and sabotage a competitor

Flaws: Shy. Bonds: Criminal record, Job, Rich. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Juliana Atherton, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Emerald (700 gp). Peridot (80 gp). Golden pearl (140 gp).


Social Check DCs


Margery Lindsay, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her skin is fair and her fingers are delicate and long. Her hair is golden, silky, and of moderate length. Her eyes are amber and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in a small island village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Locksmith again; and sabotage a competitor

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Margery Lindsay, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)14 (+2) 19 (+4)12 (+1)
Skills Acrobatics +4, Perception +7
Senses Passive Perception 17
Languages Common, Ignan, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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