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NPC Generator

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Advanced [show]


Millicent Kenley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her nunchaku. Her hair is black, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has always had a great fascination with Human culture. She pushes her goals aggressively. She is also a coward if confronted.

History: Millicent was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up work as a Stableman and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She is terrified, and will act out of fear; and a strong sense of loyalty to human people

Flaws: Racist, Fearful. Bonds: Attractive. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Millicent Kenley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)18 (+4) 15 (+2)14 (+2)
Skills History +7, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries greatswords. Her long auburn hair reaches down to her waist. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments

History: Sold as a small child to a slaver, Emmeline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and meet up once more with her childhood friend

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emmeline Ashley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her bow ready. She has styled her red hair well, parting it to the left. This hazel eyed westerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Rohesia Barclay, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Athletics +6, History +5
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


William Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is well dressed, constantly wearing a blue suit, yellow shirt, and white tie. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and to unite with his brother

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

William Beitz, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs

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