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NPC Generator

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Advanced [show]


Nicholas Atherton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Laborer who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Hunter, his mother struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Hunter; and he's in love

Ideals: Gifted. Bonds: Has a crush, Military, Poor. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Nicholas Atherton, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 9 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Tiger eye turquoise (5 gp). Jasper (80 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her ceremonial dagger, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her hair is greying and her face has many wrinkles. Her eyes are violet and she is always smoking a pipe.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the east; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Margery Gracey, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Alice Staurheim, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a green and yellow handkerchief worn on her left side. Her hair is white and very short. She wears large thick round spectacles.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west to a Doctor, Alice learned a great deal about her father's area of expertise. She dropped out of school before completing her studies. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Logical. Flaws: Mundane, Antagonistic, Fearful. Bonds: Job. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Alice Staurheim, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp.


Social Check DCs


Diggory Brixton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He has had some formal singing training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Diggory Brixton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Investigation +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Jet (130 gp). Freshwater pearl (6 gp). Black pearl (700 gp). Rock crystal (20 gp).


Social Check DCs

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