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NPC Generator

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Advanced [show]


Aldous Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is unkempt and raggedy. His eyes are a pleasant brown.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small island village. Like his father and his sister before him, after school he went straight into learning to become a Performer. He has worked as a Performer like his father before him.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Aldous Wordsworth, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Addington, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries a battered falchion and tarnished sickle as well. He sports a long silver beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, Ugly, Addict. Bonds: Religious. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Addington, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 10 (+0)8 (-1) 15 (+2)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged -1 / 2d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Theobald Blyth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting tan shirt and pants. His red hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Glassblower, Theobald learned a great deal about his father's area of expertise. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Flaws: Shy. Bonds: Job, Adventurer, Immigrant, Criminal record. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Theobald Blyth, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Chain shirt.


Social Check DCs


Beatrice Yardley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.

History: The child of eastern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Beatrice's homeland. Beatrice decided to take the middle way and become a bodyguard. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Religious. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Beatrice Yardley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)10 (+0) 12 (+1)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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