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NPC Generator

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Advanced [show]


Katherine Wellington, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears light armors faded through time and improper care. Her brown hair is lengthy. Her eyes are amber and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east to a Butcher, Katherine learned a great deal about her father's area of expertise. One day when Katherine was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Katherine was heart-stricken from the event, and her mother started working long hours to provde for them. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and regain custody of her daughter

Flaws: Impulsive, PTSD. Bonds: Job, Family. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Katherine Wellington, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Vicky Barlow, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She usually wears her white robe and has her crossbow always slung over her shoulder. Her auburn hair is kept up in a ponytail inside a small hat. Her eyes are likewise hazel.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: Marry her brother to traveling adventurers.

Ideals: Joker, Gifted. Bonds: Immigrant, Attractive. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Vicky Barlow, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 9 (-1)5 (-3)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. White opal (1200 gp). Rich purple corundum (1200 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Conway, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. He keeps his black hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's looking for his big break; and to settle down with his crush

Bonds: Has a crush, Military, Poor, Adventurer. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Henry Conway, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Pink pearl (140 gp). Alexandrite (600 gp). Blue sapphire (700 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs


Griselda Bradley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears brown cloth garments or leather armor. Her hair is red and curly. She wears a mask on her face.

Personality: She has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small desert village. In her 10th year, her parents were killed by a brigands raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against brigands.

Ideals: Athletic, Joker. Flaws: Racist. Bonds: Nature, Enemies. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Griselda Bradley, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (400 gp). 4 Antitoxin. 1 Everburning torch.


Social Check DCs

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