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NPC Generator

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Advanced [show]


Wymar Lester, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is long and golden with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Disciplined, Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Guardian, Family. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Wymar Lester, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Ahlyssa Wellington, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is greying and her face has many wrinkles. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ahlyssa lived on a farm with her father, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and regain custody of her son

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Ahlyssa Wellington, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Millicent Graham, Female Human [Permalink]

Personal [hide]

Description: Standing 4'9", this woman typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. Her red hair is slicked back into a classic pompadour. Her blue eyes peer out from beneath her small white hat.

Personality: She likes to make people angry or surprised. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. One day when Millicent was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Millicent was heart-stricken from the event, and her father started working long hours to provde for them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and marry her sister to traveling adventurers

Flaws: Antagonistic, PTSD, Ugly, Racist. Bonds: Family. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Millicent Graham, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Rose (70 gp). Blue star sapphire (1100 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright pastel suits and hats. His black hair is heavily combed to the left. His eyes are amber and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He got away from his former life and has fallen to alcoholism.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Addict. Bonds: Job, Criminal record, Rich. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Geoffrey Chatham, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Emerald (1600 gp). Amethyst (70 gp). 1 Masterwork studded leather.


Social Check DCs

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