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NPC Generator

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Advanced [show]


Adelaide Tattersall, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. She has wavy chestnut hair. Her ears are large.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is her passion; and revenge

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Adventurer, Military. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Adelaide Tattersall, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)18 (+4) 12 (+1)12 (+1)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Tiger eye turquoise (11 gp).


Social Check DCs


Sybil Berkeley, Female Human [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her mace always slung over her shoulder. She is portly but not overly obese. Her moppish white hair is in a traditional bowl cut. Her eyes are a pleasant amber.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sybil was born in the west. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Sybil and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Extrovert, Persistence. Flaws: Antagonistic. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Sybil Berkeley, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Rhodochrosite (16 gp). 1 Minor magic item.


Social Check DCs


Elysande Kimberley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured and is in decent physical shape. Her chestnut hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Carpenter, but she was a colossal failure. She became a Masseuse soon after.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Elysande Kimberley, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)14 (+2) 13 (+1)6 (-2)
Skills Deception +1, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Moonstone (70 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Denholm, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting clothing which further accentuates her frame. Her silver hair is lengthy. She has a dull look in her blue eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich southern family. Like her father and her sister before her, after school she went straight into learning to become a Adventurer. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Joan Denholm, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Deep blue spinel (1100 gp). Jet (110 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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