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NPC Generator

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Advanced [show]


Griselda Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes, and sports empty pouches on her belt. Her long golden hair reaches down to her waist. She wears an eyepatch.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The war was a terrible time for her, and Griselda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and she feels kind of lost in life

Flaws: Ugly, Mundane, Depressed. Bonds: Military, Slave. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Griselda Winterbourne, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Black opal (1400 gp).


Social Check DCs


Bertram Cotton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He wears a top hat to hide his balding. His blue eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things.

Ideals: Justice. Flaws: Mundane. Bonds: Immigrant, Criminal record, Poor. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Bertram Cotton, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Miles Upton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a green and violet robe with the hood down, and a wedding ring on his right hand. He keeps his red hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. Some 2 years later his spouse died after the birth of his son. Heartbroken, Miles never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: In love, Attractive, Religious, Rich. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Upton, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Obsidian (8 gp). Rich purple corundum (1600 gp). Jasper (40 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Home, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He is bald on top and has large silver tufts of hair around his ears. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Doctor in town.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shane's father didn't care for him much, and the feeling was mutual. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job, Military. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Shane Home, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Medicine +3, Stealth +0
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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