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NPC Generator

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Advanced [show]


Ermina Tinley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her silver hair is knotted and matted. Her ears are large.

Personality: She acts crazy and hedonistic. She plays an instrument quite well.

History: She was born in the south. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She's in love; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Ermina Tinley, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills History +5, Insight +7
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Richard Watson, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His long chestnut hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Richard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Flaws: Ugly, Addict, Antagonistic, Insane. Bonds: Family. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Richard Watson, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Balimaar Anderton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He likes to wear ponchos typically of a light blue in addition to tight pants. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: Balimaar was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Anderton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. His eyes, though not visible through his cowl, are gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Architect again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Hedonist, Disease. Bonds: Nature, Job. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Nicholas Hadleigh, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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