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NPC Generator

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Advanced [show]


Emmeline Norton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her red hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: She hates Humans with a passion. As such she is filled with self loathing. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emmeline took refuge in the large cave and found the beat up warhammer and armor she uses now. Due to her spouse's obsession with being a Bellfounder they were divorced and she won custody of their daughter. She worked as a Shoemaker, and she later adopted a second daughter.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and to find somewhere to settle down

Flaws: Racist, Mundane. Bonds: Enemies, Nature, Family. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Emmeline Norton, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 6 (-2)13 (+1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. White pearl (140 gp). Amber (140 gp). Jasper (60 gp). Golden yellow topaz (500 gp).


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in green turtlenecks beneath a grey coat with yellow slacks. He keeps his long blonde hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: Arnold was raised in a hard working conservative environment. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He has drifted from career to career and currently works as a Layabout.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Arnold Ridley, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp. 1 Backpack. 1 Superior lock. 1 Spyglass.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair, while still mostly black, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is afraid of women and trembles around them

History: Bertram hails from a village terrorized by brigands. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Bertram Gresham, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 14 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Jocelyn Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Athletic, Joker. Flaws: Impulsive. Bonds: Mentor. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Jocelyn Huxley, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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