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NPC Generator

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Advanced [show]


Alice Snowdon, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman usually wears her grey robe and has her shortbow always slung over her shoulder and is in decent physical shape. With bright auburn hair. Her thin eyebrows rest above her beady amber eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Alice Snowdon, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Malachite (11 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Sardonyx (20 gp).


Social Check DCs


Ernest Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long chestnut beard with little hanging trinkets. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Ernest Copeland, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. A roughly beaten golden orb (150 gp).


Social Check DCs


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears a top hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Laborer business at a young age. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Laborer.

Motivation: Human compassion; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Disciplined, Athletic. Flaws: Insane, Hedonist, Racist. Bonds: Job. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Guy Yorke, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Patrick Easton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears dark leathers with embroidery. His golden hair and beard is wavy and long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Easton, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)16 (+3) 9 (-1)9 (-1)
Skills Insight +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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