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NPC Generator

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Advanced [show]


Millicent Darlington, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her eyes are gray and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born in the west, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against goblins; and revenge

Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Millicent Darlington, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Violet garnet (800 gp). Pink pearl (70 gp).


Social Check DCs


Ernest Denholm, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He wears his auburn hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Denholm, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp. A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears just a brown suit. He has a hunchback. His head has been shaved. His eyes are hazel and catlike.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Flaws: Ugly, Selfish. Bonds: Job, Nature, Adventurer. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Bertram Westbrook, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Sard (50 gp). Azurite (7 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Henry Morley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He likes to wear ponchos typically of a light blue in addition to tight pants. He has a hunchback. He keeps his long white hair kept up in a rat tail. He has violet eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the east. Henry was born on a far southern plains where he grew up under the tutelage of his father, an expert Dyer. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Henry Morley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Chalcedony (70 gp). Jade (130 gp). Alexandrite (1200 gp). Tiger eye turquoise (15 gp).


Social Check DCs

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