Matilda Westcott, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in collared shirts and wears a proper scarf over her head. She sports white long hair. Her eyes, though not visible through her cowl, are amber.
Personality: Overbrimming with self-confidence, Matilda isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is an amazing painter.
History: Born to a pair of adventurers, Matilda grew up listening to her mother's many stories. Her arcane abilities were realized during a raid on her village. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable, Gifted. Bonds: Adventurer, Enemies. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 300 gp.
Simon Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he usually wears his green robe and has his club always slung over his shoulder. His white hair is matted, messy, and big. He wears an eyepatch.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was always a brilliant, if unscrupulous mind. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Griselda Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears professional attire. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When she was but 8 years old her parents immigrated from the south. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting giants, the young Griselda began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by giants. Griselda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Retire the richest woman in the south; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Justice, Entrepeneur. Bonds: Attractive, Enemies, Immigrant. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Matilda Nash, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a black wide-brimmed hat and black clothes. Her white hair is braided into rings. Her eyes are amber and beady.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Matilda grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Selfish, Antagonistic. Bonds: Adventurer, Rich, Enemies. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
