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NPC Generator

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Advanced [show]


Peter Tinley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He likes to wear green tank tops with grey pants. His black hair is lengthy. His eyes are violet and catlike.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Ruler and found it very stressful. He then took over the family business and is one of the better Ruler for hire.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Flaws: Shy. Bonds: Slave, Family, Job, Adventurer. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Peter Tinley, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Bonds: Adventurer, Slave, Mentor, Enemies, Rich. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Guy Kitchur, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Manfred Coombs, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Gifted, Persistence. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Manfred Coombs, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Balimaar Royal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses like a well dressed Layabout does. His white hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Layabout and found it very stressful. He struck the Layabout job and began his own company from there.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Fearful. Bonds: Job, Attractive, Rich. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Royal, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. Golden yellow topaz (1500 gp). Brown-green garnet (120 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs

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