Raymond Harper, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.
Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has built up a small fortune and can afford his own way.
Motivation: To be a Stylist again.
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Emma Kent, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear blue pants and tee shirts. She keeps her black hair in a pixie cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a ruthless business woman, a trait she acquired from her father.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Emma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Black pearl (1300 gp). Lapis lazuli (13 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.
Sarah Southey, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears dark leathers with embroidery. Her black hair is greasy and uncared for. She has violet eyes and a white hat with a brown feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Gifted from a young age, Sarah studied abroad. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp.
Jacoba Rutherford, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. Her tied-back hair is chestnut. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a wizard, Jacoba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud
Flaws: Insane, Secretive, PTSD. Bonds: Attractive, Mentor. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Hematite (7 gp). Rose (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!