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NPC Generator

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Advanced [show]


Helen Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bald on top and has large black tufts of hair around her ears. Her eyes are hazel and beady.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her absent mother; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy, Fearful. Bonds: Slave, Rich, Family. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Helen Shelly, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Rich purple corundum (400 gp).


Social Check DCs


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man dresses like a well dressed Roofer does. With a patchy silver beard and wild silver hair. He wears large thick round spectacles.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Barrister, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Job, Poor. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Dustin Brandon, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Golden pearl (70 gp).


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Opinionated, Justice. Bonds: Attractive, Rich, Family. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Trym Barclay, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. With a patchy golden beard and wild golden hair. His eyes are likewise green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: To be a Brewer again.

Ideals: Joker, Logical. Bonds: Rich, Attractive, Job, Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Drogo Anderton, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Amethyst (100 gp). Onyx (60 gp). Alexandrite (1400 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs

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