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NPC Generator

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Advanced [show]


Sarah Windsor, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is renowned for her bright green dresses and hats. Her hair is greying and her face has many wrinkles. Her blue unseeing eyes seem to look past you.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: Disease, Greedy. Bonds: Rich, Guardian, Criminal record. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Sarah Windsor, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Nature +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Don Moreno, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy blue pantaloons and a brown scarf. He sports a flattop hair cut. His gray eyes are slightly larger than normal.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: Don was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly, Depressed, Antagonistic. Bonds: Job. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Don Moreno, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 6 (-2)12 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean grey cloak covering his clean studded leather. His white hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his mother.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many gnolls want him driven away; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Enemies. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Adam Marlee, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 2000 sp. Amber (60 gp).


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his club. He has chestnut hair. He wears large thick round spectacles.

Personality: This man loves dancing and to teach people dancing more than just about anything. As long as the job gets done he does not care how it got done.

History: Geoffrey was born in the west. At a young age he loved to build and create. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Artistic, Professionalism, Persistence. Bonds: Criminal record. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Geoffrey Badger, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs

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