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NPC Generator

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Advanced [show]


Elizabeth Enfield, Female Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern woman wears very tight pants and wife beaters, though occasionally she sports a black coat. She is bald on top and has large brown tufts of hair around her ears. Her eyes, though not visible through her cowl, are violet.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small island village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Adventurer, Nature. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Elizabeth Enfield, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)19 (+4) 12 (+1)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Helen Weston, Female Human [Permalink]

Personal [hide]

Description: She wears a black armored body suit, with a simple tan line shooting up and back down. Her black hair is well kept. Her green eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She believes the world needs to unite to get rid of brigands once and for all.

History: Helen hails from a village terrorized by brigands. Her martial abilities were realized during a raid on her village. She has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. She hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Gifted. Bonds: Enemies, Has a crush, Criminal record. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Helen Weston, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Tiger eye turquoise (9 gp). Alexandrite (800 gp).


Social Check DCs


Melissa Law, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is well dressed, constantly wearing a pastel suit, green shirt, and brown tie. Her skin is also unnaturally pale. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she has decided she is irredeemable

Flaws: Ugly, Shy, Mundane. Bonds: Criminal record, Mentor. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Melissa Law, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white coat over a grey low-cut shirt, and a top hat upon his head. His brown hair is slicked back into a classic pompadour. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Athletic, Disciplined, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Tindall, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Jet (160 gp). Blue sapphire (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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