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NPC Generator

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Advanced [show]


Ermina Addington, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown costume with the symbols of luck on her torso. Her hair is short and red. She has gleaming, smiling green eyes.

Personality: She dislikes all the random violence that takes place in the west. She is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Ermina was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ermina's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Selfish, Antagonistic. Bonds: Religious, Adventurer. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Ermina Addington, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 7 (-2)15 (+2)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Staurheim, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her silver hair has been sun bleached extensively. Her fair skin shows little sign of her aristocratic breeding.

Personality: Stoic and calm, she prefers to meditate than take action. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her 10th year, her parents were killed by a goblins raid, leaving Adelaide alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and a deep hatred of goblins

Ideals: Disciplined, Philantrophist, Artistic. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Adelaide Staurheim, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Matilda Tatum, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is generally shirtless and showing off her tattooed chest, and is pretty ugly. Her auburn hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. She works hard and plays hard.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Matilda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats; and many dire rats want her driven away

Flaws: Ugly, Insane, Antagonistic, Hedonist. Bonds: Religious, Enemies. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Matilda Tatum, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Lapis lazuli (8 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Yvonne Kendal, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress, and carries daggers. Her hair is long and blonde with streaks of brown, and is pulled back with small brown clips. She is baby faced.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. A true patriot, Yvonne would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She got into the Painter business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and she'd like to take her coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Enemies, Military, Job, Nature. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Yvonne Kendal, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 5 (-3)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp.


Social Check DCs

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