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NPC Generator

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Advanced [show]


Cecily Yeardley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in violet turtlenecks beneath a grey coat with pastel slacks. She wears her hair in dreadlocks. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker, Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Cecily Yeardley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)11 (+0) 14 (+2)16 (+3)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Mary Elton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, constantly wearing a green suit, brown shirt, and grey tie. Her moppish auburn hair is in a traditional bowl cut. This amber eyed easterner is not easily forgotten.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is a bit of a xeno-phobe, disliking non-Humans.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: Wishes to resurrect an old love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined. Flaws: Racist. Bonds: Immigrant, Criminal record, In love. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Mary Elton, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)19 (+4) 13 (+1)12 (+1)
Skills Investigation +7, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Draconic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Hugolina Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her silver hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Hugolina was born the youngest of three triplets. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Meet up once more with her childhood friend; and wants to raise her children well

Flaws: Ugly, Shy, Fearful. Bonds: Family, Adventurer. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Hugolina Gentry, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Eloise Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a fine chain shirt which she covers with black colored cloaks and clothing. With bright white hair. Her eyes are a pleasant amber.

Personality: She is mildly Human supremacist, though she does not identify as such. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a pair of adventurers, Eloise grew up listening to her mother's many stories. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Human compassion.

Flaws: Ugly, Racist, Antagonistic, Disease. Bonds: Adventurer. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Eloise Chatham, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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