Yvonne Rowley, Female Human [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her chestnut hair is matted, messy, and big. She wears an eyepatch.
Personality: A skeptical and narcissistic woman, Yvonne's first love is herself. Her second love is also herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 17th year, her parents were killed by a drow raid, leaving Yvonne alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To prove her worth to the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Masseuse
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp.
Ermina Hampton, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her black hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion
Ideals: Optimist, Fighting. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Maynild Soames, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a simple blue robe with black stripes complete with hood, and is pretty ugly. Her hair is greying and her face has many wrinkles. Her ears are large.
Personality: Maynild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Maynild was born the youngest of three triplets. Through the years after Maynild was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Maynild's father didn't care for her much, and the feeling was mutual. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Aquamarine (1000 gp). Blue star sapphire (800 gp). Moss agate (5 gp). Freshwater pearl (5 gp).
Emma Bradshaw, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has done her best to style her auburn hair to look like a famous performer. She has several tiny emerald earrings on each ear.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is afraid of women and trembles around them
History: Emma was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She became a Miller soon after.
Motivation: Expand her business; and to be a merchant again
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Rich, Job. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: Silver pearl (110 gp). Carnelian (40 gp). Sard (40 gp). Eye agate (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!