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NPC Generator

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Advanced [show]


Ahlyssa Harper, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is long and unkept. She has gleaming, smiling green eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ahlyssa took refuge in the large cave and found the beat up bow and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and marry her brother to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Ahlyssa Harper, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Emmeline Tenley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tan painted combat armor at almost all times. She has a very tight haircut. She has a tattooed face.

Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. She also hits on women, regardless of circumstances.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Interpreter.

Motivation: Expand her business.

Bonds: Job, Has a crush, Criminal record, Rich. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Emmeline Tenley, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her long brown hair reaches down to her waist. She has a dull look in her gray eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Margery was born in the east. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she wants revenge against illithids

Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Enemies, Criminal record. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Margery Winterbourne, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Hadwisa Read, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear flannel. She wears a feathered hat to hide her balding. She has several tiny amethyst earrings on each ear.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by brigands. Hadwisa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Antagonistic, Disease, Ugly. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Hadwisa Read, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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