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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Dean Marlowe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. He keeps his long white hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Ugly, Depressed, Addict, Antagonistic. Bonds: In love. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Dean Marlowe, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alice Jacobs, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket, and she perpetually has her shortspear ready. Her Stetson hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Alice Jacobs, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Amber (160 gp). Red spinel (160 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is knotted and matted. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balimaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balimaar. He then took over the family business and is one of the better Seamstress for hire.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and seeks redemption

Bonds: Poor, Job, Family, Nature, Criminal record. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Marlee, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Hematite (15 gp). Tourmaline (60 gp).


Social Check DCs


Mary Bentham, Female Human [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her blonde hair is slicked back into a classic pompadour. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to make almost anything out of random pieces of junk.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Professionalism, Gifted. Flaws: Disease, Insomniac. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Mary Bentham, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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