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NPC Generator

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Advanced [show]


Alice Langston, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears rags and sports a simple walking cane. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are hazel.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was always a brilliant, if unscrupulous mind. In her 17th year, her parents were killed by a orcs raid, leaving Alice alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Poor, Enemies. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Alice Langston, Female Human Paladin 5
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Alice Braxton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears professional attire. Her silver hair is lengthy. Her eyes, though not visible through her cowl, are brown.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Alice lived on a farm with her father, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Alice Braxton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 4 (-3)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 80 pp. Blue quartz (4 gp). Violet garnet (1400 gp). Red-brown spinel (50 gp). Hematite (4 gp).


Social Check DCs


Oriel Stansfield, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears green leather gloves, a green jacket, and tight pants. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Oriel wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is obsessed with a lost civilization.

History: Oriel lived on a farm with her mother, near the main road leading to a nearby town. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better world.

Motivation: An old rival family wants her found; and regain custody of her daughter

Ideals: Disciplined. Bonds: Attractive, Adventurer, Family, Rich. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Oriel Stansfield, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp.


Social Check DCs


Ermina Sherwood, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case, and her gloved hand is found clutching a ceremonial dagger. Her red hair is singed and shortened. Her eyes are blue.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: From birth she was tutored by a cruel and relentless mentor. Over the years she perfected her riding and shooting skills. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor, Nature. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Ermina Sherwood, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Insight +2, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs

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