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NPC Generator

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Advanced [show]


Anthony Darlington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He is physically well-built. His red hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Jeweler, Anthony learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Hedonist. Bonds: Job, Immigrant, Religious. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Anthony Darlington, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 5 (-3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Tim Ramsey, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a green vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His moppish silver hair is in a traditional bowl cut. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Mentor, Job. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Tim Ramsey, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Tourmaline (150 gp). Smoky quartz (40 gp). Silver pearl (150 gp).


Social Check DCs


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes, and a wedding ring on his right hand. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Anselm studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear

Ideals: Joker, Gifted. Flaws: Impulsive, Fearful. Bonds: In love, Adventurer. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Anselm Milton, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Brown-green garnet (100 gp). Moss agate (14 gp). Peridot (40 gp). Chrysoberyl (100 gp).


Social Check DCs


Ella Hallewell, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. She has a dull look in her hazel eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Ella reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Flaws: Antagonistic, Fearful. Bonds: Military, Nature, Job. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Ella Hallewell, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 17 (+3)8 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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