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NPC Generator

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Advanced [show]


Cecily Remington, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple red robe with brown stripes complete with hood. She sports a flattop hair cut. Her eyes are a pleasant green.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a Hunter, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Cecily Remington, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Katherine Blyth, Female Human [Permalink]

Personal [hide]

Description: She wears a simple black robe with violet stripes complete with hood. She carries with her a set of glaives, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is unkempt and raggedy. Her eyes are brown.

Personality: She dislikes all the random violence that takes place in the east. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many goblins want her driven away; and she is unsatisfied with her job

Ideals: Fighting, Pacifist, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Katherine Blyth, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Citrine (40 gp). Golden yellow topaz (1300 gp). Eye agate (8 gp). Blue quartz (8 gp).


Social Check DCs


Emma Morton, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. She has a slight overbite and is overall scrawny. Her red hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the north. When Emma reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Poor, Military, Immigrant. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Emma Morton, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and likes to wear brown tank tops with blue pants. He wears a broad hat to cover his moderate length golden hair. His thin eyebrows rest above his beady brown eyes.

Personality: Don wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was always a brilliant, if unscrupulous mind. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Don Darlington, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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